International Workshop on Entertainment Computing  - ICEC

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2D vs 3D Visualization and Social Networks Entertainment Games: A Human Factor Response Case Study  
Zlatogor Minchev
International Workshop on Entertainment Computing  2013
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A Systematic Review of Game Design Methods and Tools  
Marcos Silvano Orita Almeida , Flávio Soares Corrêa da Silva
International Workshop on Entertainment Computing  2013
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Suspended Walking: A Physical Locomotion Interface for Virtual Reality  
Benjamin Walther-Franks , Dirk Wenig , Jan Smeddinck , Rainer Malaka
International Workshop on Entertainment Computing  2013
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Mobile Credit Payment - Innovation for Leadership in E-Commerce  
Jing Wu , Zhangxi Lin
International Workshop on Entertainment Computing  2013
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Exercise My Game: Turning Off-The-Shelf Games into Exergames  
Benjamin Walther-Franks , Dirk Wenig , Jan Smeddinck , Rainer Malaka
International Workshop on Entertainment Computing  2013
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主要作者
Ryohei Nakatsu
Agency for Science, Technology and Research Singapore
 
Matthias Rauterberg
Human-Machine Interaction Group, Swiss Fed. Inst. of Technol., Zurich
 
Sidney S. Fels
Dept. of Comput. Sci., Toronto Univ., Ont.
 
Kunio Sakamoto
Konan University
 
Adrian David Cheok
Dept. of Electr. & Electron. Eng., Adelaide Univ., SA
 
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