Client Server
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The client–server model is an approach to computer network programming developed at Xerox PARC during the 1970s. It is now prevalent in computer networks. Email, the World Wide Web, and network printing all apply the client–server model. The model assigns one of two roles to the computers in a Computer network|network: Client (computing)|Client or Server (computing)|server. A server is a computer system that selectively shares its Resource (computer science)|resources; a client is a computer or computer program that initiates contact with a server in order to make use of a resource. Data (computing)|Data, CPUs, Printer (computing)|printers, and data storage devices are some examples of resources. This sharing of computer resources is called time-sharing, because it allows multiple people to use a computer (in this case, the server) at the same time. Because a computer does a limited amount of work at any moment, a time-sharing system must quickly prioritize its Computer mul...
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