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期刊 & 会议
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Reshef Meir 的引文(66) 排序方式:
The shared assignment game and applications to pricing in cloud computing  
We propose an extension to the Assignment Game [37] in which sellers provide indivisible heterogeneous goods to their buyers. Each good takes up various amounts of resources and each seller has capaci......
Proceedings of the 2014 International Conference on Autonomous Agents and Multi-agent Systems  2014
0次引用 0 0
Strategyproof facility location for concave cost functions  
We considerk-Facility Location games, wherenstrategic agents report their locations on the real line, and a mechanism maps them tokfacilities. Each agent seeks to minimize his connection cost, given b......
Electronic Commerce  2013
0次引用 0 0
Multiagent systems, and the search for appropriate foundations  
Over 25 years ago, faced with a request to provide a short description of my research, I ventured that my work focused on the use of economic theory, voting theory, and game theory to establish approp......
Autonomous Agents and Multiagent Systems/Agent Theories, Architectures, and Languages  2013
0次引用 0 0
Mechanism design on discrete lines and cycles  
We study strategyproof (SP) mechanisms for the location of a facility on a discrete graph. We give a full characterization of SP mechanisms on lines and on sufficiently large cycles. Interestingly, th......
Electronic Commerce  2012
1次引用 0 0
Mechanism design on discrete lines and cycles  
We study strategyproof (SP) mechanisms for the location of a facility on a discrete graph. We give a full characterization of SP mechanisms on lines and on sufficiently large cycles. Interestingly, th......
Electronic Commerce  2012
1次引用 0 0
Congestion Games with Agent Failures  
We propose a natural model for agent failures in congestion games. In our model, each of the agents may fail to participate in the game, introducing uncertainty regarding the set of active agents. We ......
 2012
0次引用 0 0
Tight bounds for strategyproof classification  
Strategyproof (SP) classification considers situations in which a decision-maker must classify a set of input points with binary labels, minimizing expected error. Labels of input points are reported ......
Autonomous Agents and Multiagent Systems/Agent Theories, Architectures, and Languages  2011
1次引用 0 0
Complexity of coalition structure generation  
Abstract. We revisit the coalition structure generation problem in which the goal is to partition the players into exhaustive and disjoint coalitions so as to maximize the social welfare. One of our k......
Computing Research Repository  2011
0次引用 0 0
Representation, Planning, and Learning of Dynamic Ad Hoc Robot Teams  
Task allocation involves the division of tasks among a team of robots, such that each robot is responsible for a subset of the tasks. Similarly, in role assignment, roles are typically defined to be p......
 2011
0次引用 0 0
Rip-off: playing the cooperative negotiation game  
We propose "Rip-off", a new multi-player bargaining game based on the well-studied weighted voting game (WVG) model from cooperative game theory. Many different solution concepts, such as the Core and......
Autonomous Agents and Multiagent Systems/Agent Theories, Architectures, and Languages  2011
1次引用 0 0

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